A valley, a jetpack, and the blue disc. Join a room and meet on the field.
PLAY TOGETHER
Choose a room to play together.
Blue vs Red · Capture the flag · Teams are balanced automatically
Steal the enemy flag and bring it to your base while your flag is home. First to 3 captures wins. Friendly fire is off; self-disc jumps are unchanged. Pausing or respawning drops your flag.
STARTING POINT
Choose a starting point for solo practice. Multiplayer assigns your team base.
W A S D MoveSPACE Jump / hold to skiRMB JetpackLMB Fire disc
Controls & field settings +
R Respawn · G Drop flag · I Inventory station · E Energy Pack · TAB Diagnostics · ESC Pause
Inventory: stand on a station pad to open your loadout, repair armor, and refill discs. Your mouse is released while the station is open.
Disc jump: aim at the ground beneath you, tap LMB and hold RMB together. A close self-blast costs about 25% armor.
Play is capped at 60 fps. Pausing reduces graphics load; switching away stops rendering. Graphics settings do not change movement.
Without mouse capture, hold the middle mouse button to look, or use the arrow keys. Desktop keyboard and mouse required for this first build.
Original 1.11 parameters · Movement under calibration